Eochsar EOCHSAR

CLIMATE/TERRAIN: Subterranean
FREQUENCY: Very rare
ORGANIZATION: Pack
ACTIVITY CYCLE: Any
DIET: Meat and copper
INTELLIGENCE: Semi (2-4)
TREASURE: B,O,U
ALIGNMENT: Neutral
NO. APPEARING: 1d4
ARMOR CLASS: 2
MOVEMENT: 12
HIT DICE: 7+2
THAC0: 13
NO. OF ATTACKS: 3
DAMAGE/ATTACK: 2d4/2d4/3d6
SPECIAL ATTACKS: Spurs, rear claws, tail, electricity
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Nil
SIZE: L (7' to 10' at the shoulder, 15' to 20' from head to hind)
MORALE: Elite (13-14)
XP VALUE: 4,000


    Huge, catlike beasts, eochsars have coppery hides covered with metallic scales. Wiry manes, longer haired on males, extend from head to spiked tail. Their eyes radiate light like twin lamps. Their huge maws of greened teeth are dominated by two upward-curving fangs extending from the lower jaw. They have retractable claws able to rend stone, and their hind legs bear sabre-like spurs.
    An eochsar's eyesight is keen even in non-magical darkness. They hate bright sunlight and fight at -3 in daylight.

Combat: An eochsar emanates an electrical field that causes 1d8 points of damage per round to any touched by it. This field enables the eochsar to sense creatures within 20' regardless of invisibility or camouflage. They are surprised only on a 1 on a 20-sided die.
When struck by metallic weapons or unprotected body parts, the electrical charge of an eochsar inflicts 1d8 points of damage on the attacker. An eochsar saves at +4 vs. electrical attacks, and subtracts 2 from each die of damage damage to it.
    An eochsar attacks with its front claws and bite for 2d4/2d4/3d6 points of damage. If both claws strike an opponent in a single round, the eochsar has pounced on the creature and may use its rear claws and spurs for 1d8/1d8/1d6/1d6 points of damage. An eochsar may attack creatures behind it with its tail for 1d8 points of damage. Once per day, an eochsar can discharge a lightning bolt from its eyes, with a range of 11". The bolt inflicts 7d6 points of damage, halved if a successful save vs. breath weapon is made.

Habitat/Society: It hunts in packs much like the great cats do. There is usually an alpha male with more hit points than the others but no measurable difference in hit dice.

Ecology: The eochsar is a subterranean dweller. It is an excellent digger and a hoarder of metals. Because they seek copper, they are most likely to be found in ore-rich caves or mines. Occasionally they will tunnel into more finished dungeon-like environments. Given the choice of prey below ground, eochsars have adjusted well to eating dwarven and human miners.

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